Player Character design for a team project I worked on last year; Vibe City. The designed required tech-modified prosthetics such as a grapple arm and rocket boots in order to traverse the city in a team-based game with a focus on spraypainting various locations.
This is the player's default look, as multiple cosmetics and alternate colour options were made in order to personalise your character to your liking.
You can see the game here: https://inhaledflames.itch.io/vibe-city
Entrance Animation